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Nutaku Resurrects Millennium War: Aigis, One of the Most Popular Hentai Games in Japan

It takes a title with special assets to become a standout success in Japan.

And those assets are a massive cast with good character design wrapped inside a tower defense game with super saucy H-romance options.

It sure is a mouthful...and the game has that too ( ͡° ͜ʖ ͡°)

 

Millennium War: Aigis is one of the most popular games on Japan's largest online gaming portal. At its height of popularity, the game boasted over 300,000 daily players with a companion manga series and a dedicated international fanbase willing to jump through hoops to access the region locked game only available to Japan.

 

When Japanese gaming fans learned that Millennium War: Aigis would be appearing on the North American 18+ gaming portal Nutaku, they were ecstatic to get their hands on a localized version. But when the final product arrived last year, the disappointment was palatable: plot-critical characters were missing, in-game events were skipped, and the translation lacked much of the flavor which made the original such an incredible success.

Bizarrely, the game's name was changed to just "Aigis", making it unclear whether it was a direct port or a reboot.  It's also uncertain whether Nutaku's localization process or an inattentive Japanese development team were to blame for the English version's lackluster performance, though there was solid consensus that it fell well-short of the original.

A year passed and it soon became clear that the title had failed to capture players' imagination. Despite vocal protests from die-hard fans of the series, little improvement were made...until now. Although it took them over a year to get their act together, Aigis is reborn again.

 

The first positive sign was the re-introduction of characters that, for whatever reason, hadn't made the cut in the original release. It was never completely clear why some of the most beloved warrior-maidens didn't appear in the original, but many angry fans presented theories ranging from recalcitrant credit card processors to deliberate self-sabotage by the Japanese team. Either way, the missing ladies were slowly reintroduced, giving the game a much-needed shot in the arm.

 

For their next trick, the Japanese devs upped the frequency of game events to match the Japanese version. This was a critical change for an event-driven game like Aigis. Players horde their energy for massive blowout sessions aimed at recruiting the one-off characters associated with a event. New events are called ‘revivals’ (or rehashes of earlier events) and provide players the critical opportunity to capture powerful characters they may have missed from the original game.

Overall, the development team have taken a new interest in the project granting fans hope that it will continue to receive the same sort of attention as it's Japanese counterpart. In a crowded market where Japanese localization seems to be an afterthought, seeing a dedicated team make a commitment to delivering a level of quality their players expect is refreshing.

 

So what’s next for Aigis?

It’s hard to say. Many players were turned off the original English-language release, but the seemingly sincere efforts to rehabilitate the game deserve acknowledgement. While it’s still not quite at the level of the Japanese version, Aigis now offers an experience that combines engaging gameplay with heavy H-content, wrapped in the sort of slick package that North American 18+ games have never delivered upon. Whether it’s enough to re-engage departed users and attract new fans remains to be seen. You can decide for yourself if you’re interested in Millenium Wars: Aigis found on Nutaku, which supports the Japanese developers and hopefully can bring more legal releases stateside.


 

I've been hooked on sci-fi, space, and anime ever since watching Trigun, Outlaw Star, and Cowboy Bebop. I love exploring shows and subjects that have been passed over, especially shows based in unusual settings, so expect recommendations that are a bit further from the mainstream. I take about 4 major trips a year and love to visit the local fan conventions when I can.

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